I’m a CG artist focused mainly in the video games area. The past years I been working on several projects related with the game industry and CG creation in general. I love modeling and sculpting in 3D. I also have a strong knowledge in PBR materials and working with developement teams.
So, jump to one of the sections above and I hope you enjoy. If you like to tell me something do not hesitate to go to the contact section (the little mail icon). I’ll be glad to know about your thoughts or even work with you!
high poly modeling
low poly modeling
Software I use:
Blender | 3DS Max | Unity | Unreal | Mudbox | z-Brush | Quixel Suite | Photoshop | Illustrator | Indesign | Premiere | After Effects | And many others
Spanish | French | Catalan | English