The last year I worked for Big Imagination Games as an 3D artist developing Reservoir Dogs: Bloody days. I was responsible of modelling assets and characters, scene dressing, illumination, VFX, particles and assisting the lead Artist in anything possible. As a part of a very small studio I had to do a little bit of everything related to the art process. Here I post some of the things I have done in this project. Hope you like it!